![]() ![]() This is a complete set of xml files for setting up the map to have your custom fleet/s patrol, and respond as backup, in their relevant jurisdiction/s. Allows you to customize your vehicles for the relevant regions/jurisdictions/departments.įiles are ready to play as is but, they are very easily customizable for your chosen vehicles.Sets up the relevant backup to respond in their different jurisdictions.Sets up the relevant patrols in the different jurisdictions.Sets up regions/jurisdictions for separate departments.This version is set to have EUP outfits, and Ultimate Backup for backup So LSPD in Los Santos, BCSO in Blaine County, etc. The LCPDFR Testing Team consisted of: Penguin2254, unr3al, Noebineneetur, Break, Mage25, WarDoG, Francis, Interference, xGessx, Flambe, xDodox, Jacob. A manual installation, with drag-and-drop files.An auto-installer for easy one-click installation.There are two download options to choose from: Watch the video below for installationYou can contact us on our Discord or on our Website for help or more information. Option 1 - Adds jurisdictions for: LSPD, LSSD, BCSO, Del Perro PD, Grapeseed PD, La Mesa PD, Vinewood PD, Rockford Hills PD, Vespucci PD, LSIA PD, Port Authority, and SA Park Rangers. Option 3 - Basic jurisdictions covering LSPD, LSSD, BCSO and SAHP (similar to the old RDE areas.) Option 4 - Option 3 plus Sandy Shores PD, Paleto Bay PD and Grapeseed PD, plus Campus Security for Richman, and an added SAHP station. Option 5 - Option 1, with smaller Park Ranger jurisdiction, and also includes FIB and IAA stations. NEW Option 6 - LSPD, LSAP, Del Perro PD, Rockford Hills PD, Campus Security, LSSD, BCSO, Sandy Shores PD, Grapeseed PD, Park Rangers and Paleto Bay PD. We suggest you install some custom/add-on vehicles/liveries for your new jurisdictions! Ultimate Backup (All In One Backup) is optional, but highly recommended to use these scripts to their full potential! Need help deciding which Option/Map to choose? Click here for a comparison table. Please contact us on our Discord or our Websitefor any help, to support us, or for further information.įull instructions in the video (click here)-Increased Deformation Damage - instead 25% i tweaked it to about 15%/12%, 10%/8% for update cars. Tweaked Deformation Damage - 25% decrease from 7.0 to 5.75 for most cars to prevent vehicles from being undrivable after 1-2 hits. Sadly Rhino Tank don't have any deformation map so i needed to revert changes to that vehicle. Added several vehicles from update, they vary in deformation durability. Tweaked few standard vehicles like helis/planes to not insta explode after deformating. ![]() Added deformation to all missing non-dlc vehicles. Tweaked van vehicle category to be a bit more resistant to deformation. Lowered a bit Deformation Damage from 7.5 to 7.0 or 6.5/6.0/5.0 for some van cars. Vehicle Deformation from 0.5/0.7/0.8 to 7.5 (some 7.25 or other similar variables) Six options currently available: Option 1 - Adds jurisdictions for: LSPD, LSSD, BCSO, Del Perro PD, Grapeseed PD, La Mesa PD, Vinewood PD, Rockford Hills PD, Vespucci PD, LSIA PD, Port Authority, and SA Park Rangers. Option 2 - As above, but removes Park Ranger jurisdiction. 10 times more durable car engine 1 to 0.1 Option 3 - Basic jurisdictions covering LSPD, LSSD, BCSO and SAHP. Using OpenIV 2.6, select update.rpf > common > data, enter Edit Mode, drag and drop the included ta file, and close.Īlso if you want update(dlc) vehicles put ta from dlc folder to GTA V/update/update.rpf/common/data (only from 0.3b)Īlso if you want update(dlc) vehicles put ta from dlc folder to GTA V/update/update.rpf/common/data (only from 0. ![]()
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